Showing posts with label ambient occlusion. Show all posts
Showing posts with label ambient occlusion. Show all posts
Tuesday, February 26, 2013
Saturday, November 3, 2012
Thursday, November 1, 2012
Peaches
Labels:
3d,
ambient occlusion,
maya,
mental ray,
peaches,
praska
Tuesday, October 30, 2012
Friday, September 21, 2012
Head modeling
Labels:
3d,
ambient occlusion,
face,
final gathering,
head,
light,
maya,
modeling,
shading,
wireframe
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