Friday, September 28, 2012
Thursday, September 27, 2012
Friday, September 21, 2012
Head modeling
Labels:
3d,
ambient occlusion,
face,
final gathering,
head,
light,
maya,
modeling,
shading,
wireframe
Thursday, September 20, 2012
Friday, September 14, 2012
Wednesday, September 12, 2012
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